Western Melbourne fulfilment cell
The forklift moves only when the simulated state changes.
Swipe the grid sideways to see all of it.
Last learning step
Experience stream
- Episode 1. Find the pallet, then reach dispatch.
Current state-action values
How to read the arrows
Each warehouse cell shows the best learned action for the current load state. Red means the strongest action. Faint arrows are uncertain or have never been tried.
Current reward signal
Reward is the objective, not an instruction
Changing the reward design changes the behaviour the same algorithm learns. That is why objective design is a management decision.
Return by episode
Learning briefing
About this game
What RL is
Reinforcement learning improves a policy through interaction. It does not need a labelled “correct action” for every state; it needs consequences.
Explore versus exploit
Exploration tests uncertain actions. Exploitation chooses the best action currently known. Epsilon controls that trade-off.
Supply-chain insight
Warehouse control, replenishment and dispatch sequencing all involve repeated decisions where today’s move changes tomorrow’s state.